Tuesday, December 24, 2013

3D Animation, Redesigned Website, and Atroxity: Chapter 2

Things have been steadily chugging along, so I thought I'd give an update.

3D ANIMATION

I rendered out that robotic arm rig I animated. I tried putting sound in it but it sounded weird so I kept it silent. Maybe there's a better sound designer out there, but it's not me.

I also ran into some great guys at a little software retailer called 3DV in Portland OR and have developed a great relationship with them. If you're interested in software, head over to www.3DV.com and mention my name to get a great deal.

WEBSITE REDESIGN

I redesigned my website. Just rearranged things, simplified the design and cut down all the clutter. Check it out at www.leealailimarose.com.

ATROXITY: CHAPTER 2

We finished Chapter 1: Digging for Fire, so now were going to take a few weeks off to prepare for the next chapter, Climbing the Walls.

Were also starting to decide what were doing for ad campaigns, publication ideas, and all that so lots of behind the scenes work. Lots of cool work coming in the next chapter so stay tuned.

Take a look at this cool poster I made! And go re-read Chapter 1, or check it out if you haven't already.

Another idea we've been bouncing around is what to do with all this content. Right now its completely free online, with no ads or anything to generate revenue from views. We may start to do that, or we could pitch to a publisher and get a deal! A few good houses nearby is Dark Horse and Oni Press among many others, so that's an idea. If it does go into the hands of a publisher, you probably won't see it online, but probably in stores!

Just a thought. If you have any feedback, comments, or just want to say you enjoy the work, let me know so we know where we stand.

Wednesday, December 4, 2013

Atroxity, Animation, and Going Around the Sun

How was everyones Thanksgiving!?

If you answered "Food Orgy" we probably went to the same family dinner. Incredible food, great fun, and wonderful times seeing the family again, especially my brother, sister, nephews, and parents.

Now that the family is gone, I decided to get back on the blog and keep updating it, hopefully better than I have been.


ATROXITY

Every Monday now a new page of Atroxity, the web comic I've been working on, comes out so go check it out already!

www.atroxity.com

If you don't know, Atroxity is a gritty noir-style graphic novel about a mans journey through a strange city. I can't give away too much but it's good, especially well written by Bill Salisbury, who I work closely with to bring the city to life.

Things have been going quite swimmingly with Atroxity if I do say so myself. We fell behind on our buffer during the holiday, so were playing catch-up but everything's looking great! Traffic is still low but slowly climbing every day, so maybe we can actually make a living doing this one day! Once Chapter 1 is finished were going to make a big advertising campaign to push more readers our direction, hopefully kick up a real following.


ANIMATION

I've been actively improving my animation and rigging skills by rigging and animating a simple but fun robotic arm. I have an idea of what to use him for but I'll save that explanation for later. Right now I have a great test animation for you, which has been rendered out and awaiting my sound design so keep an eye out for that.

So far it's UV layout is ready for texturing so that will be my next step, which brings me to my next work.








SODA CANS


This is my refresher on texturing, which is a simple soda can so I'm not really pushing it. What I am pushing is rigging this can to deform and "crush" so I can use it later for something, maybe another fun short with the arm rig? Oh the possibilities.

The texture I have now is too low res. so I'll need to change that, but it's still a ton of fun.


I also made it around the sun again a few days ago, so I've got that going for me...

I hope I didn't forget anything.