Monday, April 1, 2013
Tuesday, March 26, 2013
Boticus Art Overload Pt. 2
As promised, here are more art pieces for your lovely faces.
So you can basically see my process, from rough model to lighting to painting and color passes. It's really a ton of fun and I hope to perfect this process.
As for the fate of "Boticus", the team wants to go in a different direction, so a lot of my work will be rendered useless, but that means more art for you!
L.
Thursday, March 21, 2013
Tuesday, March 19, 2013
New Demo Reel!
Hey Guys,
New Demo Reel! Watch it on Vimeo (https://vimeo.com/62047836) or below!
Lee
New Demo Reel! Watch it on Vimeo (https://vimeo.com/62047836) or below!
Lee
Tuesday, March 12, 2013
Storyboard for a Bumper
Hey guys,
I was asked to do a quick storyboard for an animated bumper and submit it to compete for a project for Cosmic Forces. I thought I'd share with you, though its only a sketch.
The idea is a robot with a screen in its body finds a remote that turns the screen on, where the trailer or featured video will play. Just a little bumper, but it was fun to think up and make.
Enjoy!
I was asked to do a quick storyboard for an animated bumper and submit it to compete for a project for Cosmic Forces. I thought I'd share with you, though its only a sketch.
The idea is a robot with a screen in its body finds a remote that turns the screen on, where the trailer or featured video will play. Just a little bumper, but it was fun to think up and make.
Enjoy!
Wednesday, March 6, 2013
Boticus Art Overload!!!
Alright! I got permission to put up some art from a project I'm working on!
I don't want to give away anything crucial, but you can see this is a game about robot gladiators.
Also, there's a lot of art so I'm going to try to break it up so you can see some of the process involved. I use a lot of 3D rough models to make my stuff and its pretty cool to see the roughs.
But first, some initial art and sketch models.
Enjoy
I don't want to give away anything crucial, but you can see this is a game about robot gladiators.
Also, there's a lot of art so I'm going to try to break it up so you can see some of the process involved. I use a lot of 3D rough models to make my stuff and its pretty cool to see the roughs.
But first, some initial art and sketch models.
Enjoy
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